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SaveDOut (cMsg) --> nil:
~~~~~~~~~~~~~~~~~~~~~~~~
Functions:
~~~~~~~~~~
If it is enabled to output to dialogue line, the centered text is
displayed to it The text is stored for further use by SetMsg() and
(diferention to DOut()) the text for restoring by RestDout() is stored.
The used colors are m->Color:Menu[nNormal], SetColor() is unchanged and
the cursor shape and position too.
Parameter description:
~~~~~~~~~~~~~~~~~~~~~~
cMsg: text for dialog line output
Return value:
~~~~~~~~~~~~~
nil
Remarks:
~~~~~~~~
The dialog line output can be supressed by SetDialog() function, the
use of SavedOut() RestDOut() functions can be in more levels. You can
several times call the SaveDout() fun. and restore the data by the same
number of RestDOut() calls.
Source code is in file Object3.prg
See Also:
SetDialog
DOut
RestDOut
SaveScr
RestScr
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